A ball bounces inside a squash court with a lively ringing sound. The scene cuts to an outdoor tennis court, where a ball bounces with a much drier, duller thud.
Seedance 2.0ByteDance · proprietary
Kling 3.0 OmniKuaishou · proprietary
Veo 3.1Google · proprietary
LTX-2.3Lightricks · open
Ovi 1.1character.ai · open
JavisDiT++JavisDiT · open
MagiHumanGAIR-NLP · open
Per-prompt rubric
Basic standards
Visual presence
- a ball
- a squash court
- a tennis court
Event: a ball bounces on a court
Audio presence
- a ball
Sound: ball bounce
Key standards
Visual physical commonsense (V-PC)
- A ball bounces inside a glass-walled squash court with plausible bouncing physics.
- A ball bounces on an outdoor tennis court with plausible bouncing physics.
Audio physical commonsense (A-PC)
- The squash-court bounce carries a lively ringing reverberation.
- The outdoor tennis-court bounce is dry and dull with quick decay.
Cross-modal physical commonsense (AV-PC)
- Each bounce sound aligns in time with the visible ball-court contact in its respective location.
- The reverberation character of each bounce matches the visible court in which it occurs.