A wooden stick taps a solid wooden board with tight controlled hits. Then taps a hollow wooden box, opening up into a boxy ringing tone.
Seedance 2.0ByteDance · proprietary
Kling 3.0 OmniKuaishou · proprietary
Veo 3.1Google · proprietary
LTX-2.3Lightricks · open
Ovi 1.1character.ai · open
JavisDiT++JavisDiT · open
MagiHumanGAIR-NLP · open
Per-prompt rubric
Basic standards
Visual presence
- a wooden stick
- a solid wooden board
- a hollow wooden box
Event: a stick taps a solid wooden board and a hollow wooden box
Audio presence
- a wooden board
- a wooden box
Sound: wooden tap
Key standards
Visual physical commonsense (V-PC)
- A wooden stick visibly taps a solid wooden board.
- A wooden stick visibly taps a hollow wooden box.
- The solid board and the hollow box are distinct objects throughout the clip.
Audio physical commonsense (A-PC)
- The solid-board taps are tight and dry with no cavity reverb.
- The hollow-box taps open into a clearly boxy ringing tone with audible cavity resonance.
- Each tap has the timbre of a wooden percussion strike.
Cross-modal physical commonsense (AV-PC)
- Each tap onset aligns in time with the visible stick impact on the corresponding surface.
- The dry timbre is heard during taps on the solid board.
- The boxy ringing timbre is heard during taps on the hollow box.