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An ice cube drops into a glass cup with a sharp clink. Then drops into a stainless steel tumbler with a brighter ringing ping.

C2-1-29 Event Transition · source_body principle: Material Comparison (Material)
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Per-prompt rubric

Basic standards

Visual presence

  • an ice cube
  • a glass cup
  • a stainless steel tumbler

Event: an ice cube drops into a container

Audio presence

  • an ice cube
  • a glass cup
  • a stainless steel tumbler

Sound: ice cube impact in container

Key standards

Visual physical commonsense (V-PC)

  • Ice cubes visibly land inside both a glass cup and a stainless steel tumbler at distinct points in the clip.

Audio physical commonsense (A-PC)

  • The ice-in-glass impact has a sharp glass-clink timbre and the ice-in-steel impact has a distinctly brighter ringing metallic ping.

Cross-modal physical commonsense (AV-PC)

  • Each impact sound coincides in time with a visible landing of the ice cube inside its container.
  • The sharp glass-clink corresponds to the ice landing in the glass cup.
  • The brighter ringing metallic ping corresponds to the ice landing in the stainless steel tumbler.