A recorder player starts with all finger holes covered, playing the lowest note. Fingers lift one by one and each open hole raises the pitch higher.
Seedance 2.0ByteDance · proprietary
Kling 3.0 OmniKuaishou · proprietary
Veo 3.1Google · proprietary
LTX-2.3Lightricks · open
Ovi 1.1character.ai · open
JavisDiT++JavisDiT · open
MagiHumanGAIR-NLP · open
Per-prompt rubric
Basic standards
Visual presence
- a recorder
- a player's hands
Event: a player blows into a recorder while holding fingers on its holes
Audio presence
- a recorder
Sound: a recorder tone (a breathy, pitched wind-instrument sound)
Key standards
Visual physical commonsense (V-PC)
- The player starts with all finger holes covered and lifts fingers off the holes one at a time, not all at once or in clumps.
- The recorder has a single slender pipe with plain finger holes (no keys, buttons, or strings), and is played by blowing into one end.
Audio physical commonsense (A-PC)
- Across the finger-lift sequence, each successive note is higher in pitch than the previous.
- The sound has the airy wind-tone timbre of a recorder, not a plucked-string, metallic, or speech sound.
Cross-modal physical commonsense (AV-PC)
- Each pitch change aligns in time with a visible finger lifting off a hole.
- At each visible finger-lift the pitch rises, not falls or plateaus.