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A lightweight ping-pong ball bounces repeatedly across a hard stone floor in clear view, but every small bounce produces a deep, heavy impact like a bowling ball slamming into the ground.

C1-4-32 Steady State · steady_state_anti_physics anti-physics principle: Anti-Physics (Anti)
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Per-prompt rubric

Basic standards

Visual presence

  • a ping-pong ball
  • a stone floor

Event: a ping-pong ball bounces repeatedly on a hard stone floor

Audio presence

  • a ping-pong ball
  • a stone floor

Sound: deep heavy bowling-ball impacts

Key standards

Visual physical commonsense (V-PC)

  • A lightweight ping-pong ball is visibly bouncing repeatedly across a hard stone floor with continuous physically plausible rigid-body motion and small bounce heights.
  • The ball remains a small lightweight ping-pong ball throughout the clip, without becoming a heavier or larger object.

Audio physical commonsense (A-PC)

  • Each bounce sound is a deep heavy impact with the low-frequency boom and weight of a bowling ball slamming into the ground.

Cross-modal physical commonsense (AV-PC)

  • Each deep heavy impact sound onset aligns in time with a visible bounce contact between the ping-pong ball and the stone floor.