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Water droplets fall one by one inside a large cave with visible rock walls and open cavern space; instead of producing spacious, reverberant dripping sounds, each drop is completely dry and non-reverberant.

C1-4-29 Steady State · steady_state_anti_physics anti-physics principle: Anti-Physics (Anti)
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Per-prompt rubric

Basic standards

Visual presence

  • water droplets
  • a cave

Event: water droplets fall one by one inside a large cave

Audio presence

  • water droplets

Sound: water drips

Key standards

Visual physical commonsense (V-PC)

  • A large cave with visibly rocky walls and open cavern interior is shown, with water droplets visibly falling one by one through the air to the cave floor.
  • The cave remains a large enclosed rocky cavern throughout the clip, with no opening to outdoors and no absorptive surfaces visible.

Audio physical commonsense (A-PC)

  • Each water drop has the small percussive plip of a real water droplet impact.
  • Each drop sound is completely dry and non-reverberant, with no spacious cave reverberation tail or any reflected echoes after the initial plip.

Cross-modal physical commonsense (AV-PC)

  • Each dry plip sound onset aligns in time with a visible droplet contact on the cave floor.