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A glass sphere drops and bounces multiple times while producing elastic rubber boing sounds instead of brittle impacts.

C1-4-07 Steady State · steady_state_anti_physics anti-physics principle: Anti-Physics (Anti)
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Per-prompt rubric

Basic standards

Visual presence

  • a glass sphere

Event: a glass sphere drops and bounces multiple times on a hard surface

Audio presence

  • a glass sphere

Sound: rubber boing sounds

Key standards

Visual physical commonsense (V-PC)

  • A glass sphere visibly drops and bounces multiple times on a hard surface with continuous physically plausible rigid-body motion and decreasing bounce heights.
  • The sphere remains visibly intact transparent glass throughout the clip, without shattering, cracking, or deforming into rubber.

Audio physical commonsense (A-PC)

  • Each bounce sound is an elastic rubber boing with the springy resilient timbre of a rubber ball rather than the brittle clink of glass.

Cross-modal physical commonsense (AV-PC)

  • Each boing sound onset aligns in time with a visible bounce contact between the glass sphere and the surface.